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federal way, WA
federal way, WA
Finished school at DigiPen Institute of Technology with honors. I'm focusing to work as a character artist. I am very skilled in modeling, texturing, concepts, rigging, and more. I always push my style, creativity, and skills in all different directions, so that an employer can always count on me, no matter the project. I work very well with others and have no problem taking the lead on projects. I am highly motivated and on a conquest to create wonderful things with amazing people.
William Patrick 510 325th St. #19l • Federal Way, WA 98003 • 253-835-5806 Objective To work in a challenging environment that will utilize my skills as well as bring out my full potential as a character artist. Skills -Strong foundation in Traditional and Digital sculpting -Great understanding of modeling techniques and efficient meshes -Able to create realistic and cartoony textures -Able to create custom rigs for characters, animals and machines -Solid foundation in Character design and Storyboarding -Ability to problem solve and innovate new ideas -Uncanny ability to get along with others -A desire to bring the best out of everyone -Accustomed to crazy deadlines and work extremely well under pressure -Team player that is also self motivated to work independently -Ability to pick up new programs and skills fast and effectively -A dreamer who sets the bar high and always makes the mark Tools 3dsmax (3 years) -Modeling, Animation, Rigging, UV Unwrapping, Texturing, Lighting, Hair, Mental Ray Maya (2 year) -Modeling, Animation, simple rigging, UV Unwrapping, Texturing, Lighting, Mental Ray Zbrush (2 years) -Exporting Normal, Displacement, and Bump maps PhotoShop (6 years) -Creating cartoony to realistic textures, digital paintings, photo manipulations Drawing (15 years) Sculpting (4 years) Flash (5 years) -Creating animations, some action scripting Education Bachelor’s in Fine Art in Production Animation Sept 04- April 08 DigiPen Institute of Technology Redmond, WA -Well rounded school where I learned all parts of Production animation. Studied Modeling (character/environment), drawing, painting, sculpting, character design, anatomy (human/animal), storytelling, storyboarding, animation, just to name a few. -Maintained the Dean’s List throughout college career -Graduated with honors Bachelor’s in Art in Studio Art Sept 01- May 03 Eastern Washington University Cheney, WA -Dean’s List numerous times
DigiPen Institute of Techology