Designer — Los Angeles, CA
I am an interdisciplinary designer based Los Angeles. I have a background in architecture, industrial design, and media art. My design research focuses on the creative intersections of technology, globalization, Urbanism and ecology. It has spanned from robotic instillation's to proposals for large scale urban interventions.
Carl L Burdick
Los Angeles CA
www.krop.com/xcarlx
Education
Master of Architecture, (2007) University of New York at Buffalo
-Concentration in Media Art
Bachelor of Science, Architecture (2000-2004) University of New York at Buffalo,
-Minor in Political Science
-Graduated with Honors
Experience
Senior Designer
MASHstudios, Venice California, (December 2011- Present) www.mashstudios.com
Design, Project Management, Technical Consulting, Visualization, and Material Research for Custom Commercial Interiors, Installations, and Furniture.
Designer
Electroland, Los Angeles California, (March 2010-December 2011) www.electroland.net
-Design, Fabrication, Project Management, and Research for a number of Interactive Light Based Public Artworks. Projects utilize LED fixtures, along with industrial automation technology.
Various Freelance/Competition projects. (November 2008- March 2010)
-Benetton Teheran Competition with Ilaria Mazzoleni Studio.
-Design Boom Sound Innovation Competition Shortlisted entry; "ear phone"
-Fujitsu Design Award "Life With Future Computing" Short Listed Entry ; "lifebook Leaf"
-www.IMStudio.us website.
-Arctic Perspective Initiative Mobile Media Habitation Unit Competition Shortlisted Entry.
Junior Architect
Corsini Architects, Los Angeles California, (September 2007-November 2008)
-Involved in several projects of varying size including mixed office developments, single and multi-family residences, and commercial interiors.
-Collaborated on various phases including; design development, documentation, permitting/plan check, project management, research, and rendering.
Intern Architect
Watts Architecture & Engineering, Amherst NY (May 2007- August 2007)
-Assisting with design development for phase IV of Buffalo Public Schools redevelopment project, a 1.1 billion dollar school modernization project.
-Developed documentation for BPS School #45, the international school, a 20 million dollar renovation and retrofit project.
Volunteer Architect
Monteverde Institute, Monteverde de Puntarenas Costa Rica. (May 2006-August 2006)
-Worked with community groups in rural Costa Rican villages on architectural design, planning and development projects.
-Projects Included:
Santa Elena Public Library.
Montverde Reserve Researchers Lodge.
Architectural Product Developer
Boston Valley Terra Cotta, Orchard Park NY (April 2005 – May 2006) http://www.terraclad.com
-Developed high end components for a terra cotta ventilated rain screen façade system to be used in major building projects worldwide in collaboration with a team of industrial engineers and architects.
-Developed promotional materials and high end 3D renderings, animations and diagrams for the new ventilated rain screen product line.
Intern Architect
Ian Taberner Architect, Lockport NY (May 2003-August 2004)
-Collaborated on tasks ranging from presentation work, to the production of construction documents, to site work.
Architectural Illustrator
William L. Henderson Architect, Clarence, NY (January 2005- March 2005)
-Worked with clients to develop presentation materials to be used in project promotion, including animations, and presentation renderings.
Student Assistant/Graphic Designer
University at Buffalo Office of Environmental Education (UB Green) , Buffalo NY (http://wings.buffalo.edu/ubgreen/) (January 2002-February 2005)
-Duties included Environmental program management, research, and graphic design.
Skills/Accomplishments/Projects
Computer Skills/Experience:
-Professional experience with AutoCAD (r14-2009), Autodesk Architecture, Rhino, Solid works, Revit, Auto Desk Viz, 3D Studio Max, V-Ray, Adobe CS, ArchiCad, Dreamweaver, Flash, others…
-Coding experience with Rhino Script, Max Script, HTML, Processing, GC, Action Script (flash), and C++.
-Developed Physical Computing and robotic building systems, involving sensors and actuators interacting with the physical world through a computer interface.
Exhibitions:
-‘Interactive Architectures’, UB ART GALLERY, Buffalo (spring 2007). Featured the Hydra, a pneumatically operated interactive art instillation.
-‘Global Studios’ Dyett Gallery, Buffalo (2006) Featured Work of the Costa Rican Design Studio. Published in ‘Crit’ Magazine May 2008.
-'Occupied Walls' Buffalo Center for the Arts (2003) Featured an interactive occupied latex wall.
-‘Work’ Crosby Gallery Buffalo (2004) Featured project entitled ‘Steal/Steel’.