David & Gook Week 5: Prototyping UI, Checkpoints, Health, and Coins
-Created checkpoint system for falls and player deaths -Added UI for player death with try again, main menu, and exit game buttons -Created coin pickup for player currency -Added coin to enemy drop at 0 health -Built minor health pickup that restores 25% or less to player until they reach 100% health
David & Gook Week 5: Prototyping UI, Checkpoints, Health, and Coins
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David & Gook Week 5: Prototyping UI, Checkpoints, Health, and Coins
-Created checkpoint system for falls and player deaths -Added UI for player death with try again, main menu, and exit game buttons -Created coin pickup for player currency -Added coin to enemy drop at 0 health -Built minor health pickup that restores 25% or less to player until they reach 100% health