Fruits_Scene - The Fruits scene consists of several models with emphasis on texturing and lighting. Weight maps are used for the bananas, and the bottle is created with accurate refractions. The peeler consists of raytraced reflections and a spherical reflection map. Some volumetric lighting gives a nice ray of light.
Model: 30 mins
Texture: 2 hours
Lighting: 1 hour
Render: 10 mins/frame
Fruits_Scene - The Fruits scene consists of several models with emphasis on texturing and lighting. Weight maps are used for the bananas, and the bottle is created with accurate refractions. The peeler consists of raytraced reflections and a spherical reflection map. Some volumetric lighting gives a nice ray of light.
Model: 30 mins
Texture: 2 hours
Lighting: 1 hour
Render: 10 mins/frame
Fruits_Scene - The Fruits scene consists of several models with emphasis on texturing and lighting. Weight maps are used for the bananas, and the bottle is created with accurate refractions. The peeler consists of raytraced reflections and a spherical reflection map. Some volumetric lighting gives a nice ray of light.
Model: 30 mins
Texture: 2 hours
Lighting: 1 hour
Render: 10 mins/frame
Fruits_Scene - The Fruits scene consists of several models with emphasis on texturing and lighting. Weight maps are used for the bananas, and the bottle is created with accurate refractions. The peeler consists of raytraced reflections and a spherical reflection map. Some volumetric lighting gives a nice ray of light.
Model: 30 mins
Texture: 2 hours
Lighting: 1 hour
Render: 10 mins/frame
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