Kevin Garnett Web Campaign - I modelled and textured the sets for this Addy awarded Adidas web campaign. The sets transform as the user moves through the selection screens.
Kevin Garnett Web Campaign - I created the sets for this Addy awarded web campaign. The sets transform as the user moves through the selection screens.
Kevin Garnett Ad Campaign - This Addy awarded piece was created for EVB and Adidas in which I created the transforming Environments and Treanor Brothers Animation created the lighting and Animation as well as character composition and effects.
Terminator Dawn of Fate Print Work - This is a piece of Print work created for Atari. Using Maya and Photoshop
Wolverine Xmen Next Dimension Texture work - These are Skins and design work I did for Xmen Next Dimension.
Whiplash Enos Game Model - This is Character modeling for Crystal Dynamics game WhipLash in which I textured and modeled characters for the game
TrueCrime Game Model
TrueCrime Game Model - Modeling and Mapping characters for Luxoflux and Activision.
Xmen Beast Skin - This is a character skin for Xmen Next Dimension.
Xmen Toad Skin - Texture mapping and Costume design done for Paradox and Activision.
Character Skin - Character Skin for True crime PC
SUDEKI PRINTWORK
XmenNextDimesion BEAST Texture - Texture mapping for Activision
Merchant - This was concept work done for the never released Microsoft PC game Mythica.
FemaleSentinel - This is texture work and costume concept done for Xmen Next Dimesion a game developed by Paradox for the developer Activision. Texture work was done in Max and deep paint with touch up in Photoshop.
Entrance
PHIZER CHARACTERS - VIAGRA CONCEPT CHARACTERS
Fortress - Motion Graphic elements for Oracle.
Lobby - LOBBY SPACE CONCEPT
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Commercial Work
Eli Libson
ARTIST/DESIGNER Minneapolis, MN