The first trailer we ever made while in college
I have to say that out of the bosses we had Master Bones was my favorite
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Project Novum

The Final Capstone project from my time at Full Sail University. This project meant a lot to me as Each team was required to have 4-7 members and we only had 3. I worked on systems such as health, score, audio, and menu systems. I also enjoyed creating the display gallery that allowed players to see each model used in the game.

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Elizabeth Cherry
Game Designer Pembroke, KY