Here's the introduction to the game world and the spirit of wodehousian adventures. The key points are light-heartedness, romantic entanglements, unnecessarily complicated schemes, smart servants and funny failures.
The characters are easy to build. Skills include "family" and "hobbies", but no combat abilities. There are no combat rules in this game and no damage rules. This was a challenge as the system I used as foundation was my previous game "Shell Shock", which was a war game.
The game system is designed so that it's easy to fail and failing is recommended. Each failure gives the character one experience point, and these can be exchanged for bonus dice at the really vital rolls at the end-game of a session (to escape from the pickle or to get your man/woman).
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Huoletonta elämää a Wodehousian RPG

A light-hearted TTRPG in Finnish about Wodehousian heroes. Original failure encouraging system based on a previous game.

Available
Freelance, Full-time, Moonlighting
Jussi Kenkkilä
Game Designer Helsinki, Finland