INCOMPLETE 2010 - My work from the beginning of 2010. INCOMPLETE. Due to a constant flow of new projects I will update these pics at a later date to complete works.
INCOMPLETE 2010 - My work from the beginning of 2010. INCOMPLETE. Due to a constant flow of new projects I will update these pics at a later date to complete works.
INCOMPLETE 2010 - My work from the beginning of 2010. INCOMPLETE. Due to a constant flow of new projects I will update these pics at a later date to complete works.
INCOMPLETE 2010 - My work from the beginning of 2010. INCOMPLETE. Due to a constant flow of new projects I will update these pics at a later date to complete works.
Promotional Merchandise - Small part of a bigger project for school. Soon gonna burst my limit!!
Promotional Merchandise - Small part of a bigger project for school. Soon gonna burst my limit!!
Promotional Merchandise - Small part of a bigger project for school. Soon gonna burst my limit!!
Promotional Merchandise - Small part of a bigger project for school. Soon gonna burst my limit!!
Promotional Merchandise - Small part of a bigger project for school. Soon gonna burst my limit!!
Poster project for school 2001 Space Odyssey - Somehow this did not come out how i wanted it. There is no shame in a failed attempt at a concept.
Graphic layout of Ninja Assassin artpage.
Graphic layout of Ninja Assassin artpage.
Graphic layout of Ninja Assassin artpage.
Graphic layout of Ninja Assassin artpage.
Inspirational poster
Further pushing and establishing a previous style
Further pushing and establishing a previous style
Further pushing and establishing a previous style
New projects using my surfacing technique + depth perception focusing - The more I work on these projects the more I want to break away from flat graphic design and push 3D illustration into a new unappreciated genre. This is organized K.A.E.O.S.. Truely an experiment.
New projects using my surfacing technique + depth perception focusing - The more I work on these projects the more I want to break away from flat graphic design and push 3D illustration into a new unappreciated genre. This is organized K.A.E.O.S.. Truely an experiment.
New projects using my surfacing technique + depth perception focusing - The more I work on these projects the more I want to break away from flat graphic design and push 3D illustration into a new unappreciated genre. This is organized K.A.E.O.S.. Truely an experiment.
New projects using my surfacing technique + depth perception focusing - The more I work on these projects the more I want to break away from flat graphic design and push 3D illustration into a new unappreciated genre. This is organized K.A.E.O.S.. Truely an experiment.
Poster project for school 2001 Space Odyssey - Copying art styles.
3D rendering. 3D Modeling. - Practice Modeling.
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2010 Training

After a few years I've established a solid style and a guideline. I've found that 3D rendering is my calling. Everything here can be seen as my exploits to turn flat surfaces into depth surfaces. I also attempted to apply this method into school projects. This IS the birthplace of my ideas.

Kwame Beckles
Intermediate: Digital Media Artist/Designer/Artist/Illustrator/3D Modeler/Video Editor Brooklyn, NY