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Founder & Director of Intuitive Game Studios

Alex Carlyle

Sydney, Australia
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  • About
  • About

    With a pedigree of AAA game development and design excellence, I have worked with world class publishers and developers at Sony Computer Entertainment Europe, Capcom, Sega, Rockstar Games and Warner Brothers Interactive Entertainment. My endeavours have earned me three BAFTA nominations for my work on L.A. Noire in the categories of Design, Debut Game and Best Game.

    I have extensive expertise project managing both level and game design in strong narrative projects. As an inspirational leader I use an open and inclusive design methodology in all cross discipline liaisons. With exceptional documentation skills I believe in detail orientated approaches to problems, without losing sight of the need to be creative and flexible.

    With a background in blockbuster game development, having worked on multimillion unit selling titles for more than a decade, I bring a wealth of game design experience to any team. Having spent much of my career breaking down the barriers between film and videogames to create a seamless experience for the Player, I bring a cutting edge design ethos to a genre that has a huge amount of scope for innovation.

  • Experience
    • Founder & Director
      Intuitive Game Studios
      Apr 2013 - Present (13 years 2 months)
    • Game Director & Consultant
      Independent Consultant
      Sep 2011 - Present (14 years 9 months)
      As an independent consultant, I work with a variety of partners and organisations, utilising my extensive experience in game design and development to provide solutions and guidance to a host of different enterprises.

      AFTRS (Australian Film Television and Radio School)
      - Thesis Assessment
      - Guest Lecturer

      TUI Studios
      - Game Direction
      - Design Documentation
      - Concept Creation

      Dog Money World
      - Design Direction
      - Design Documentation

      Envelop Entertainment
      - Design Consultation
    • Design Lead
      KMM Interactive Entertainment
      Sep 2011 - Mar 2013 (1 year 6 months)
      KMM Interactive Entertainment is a subsidiary of Kennedy Miller Mitchell, an award winning film production company. KMM Interactive Entertainment is an independent game development studio working on AAA titles for Console and PC.

      - Concept Creation
      - Concept Pitching
      - Publisher Liaison
      - Systems Design
      - Motion Capture Co-ordination
      - Managing Design Team
      - Recruitment
      - Motion Capture Coordination
    • Design Lead
      Team Bondi
      Feb 2005 - Aug 2011 (6 years 6 months)
      Team Bondi is an independent game development studio, producing AAA titles for PC, PS3 and XBOX 360.

      - Managing Design Team
      - Project and Company Planning
      - Publisher Liaison
      - Internal and Media Presentations
      - Concept Creation and Implementation
      - Concept Pitching
    • Senior Designer
      Sony Computer Entertainment Europe
      Dec 2004 - Jan 2005 (1 month)
      Sony Computer Entertainment Europe is a 1st party development studio, producing content for the PlayStation Brand and Hardware.

      - Original project conception and breakdown
      - Component construction
      - Team liaison and tool chain planning
      - Internal and media presentations
      - Preparation for publication by S.C.E.E., S.C.E.A. and Sega for the Japanese sku
    • Designer
      Sony Computer Entertainment Europe
      Dec 2000 - Nov 2004 (3 years 11 months)
      Sony Computer Entertainment Europe is a 1st party development studio, producing content for the PlayStation Brand and Hardware.

      - Level Creation
      - Design Tool Development
      - Presentation to Media
      - Preparation for publishing by S.C.E.E., S.C.E.A. and Capcom for the Japanese SKU
    • Thermedics Detection Systems Analyst
      I.S.S.
      Dec 1996 - Nov 2000 (3 years 11 months)
      Dedicated process to maintain optimum foreign and domestic security both in the UK and abroad.

      Secure and accompany high profile, international flights to maintain their intergrity in potentially hostile environments.
  • Awards

    BAFTA Nomination: Design

    BAFTA Nomination: Debut Game

    BAFTA Nomination: Best Game

  • Affiliations

    IGDA Sydney

    GDAA

    ACS

  • Skills
    • Game Design
  • Elsewhere on the Web
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  • On Coroflot
    @alexcarlyle, member since 2012
    • Following 3
    • Followers 2
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