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Product Designer

Apollo Crowe

Culver City, CA
cargocollective.com
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  • About
  • About

    Apollo Crowe is a head-first creative, vocal, passionate, and resourceful concept designer. With experience in the fields of Product, Toy design, Branding and Concept development, he brings a broad range of skills to the design table. Innovative and alternative design solutions are just a problem away.

  • Education
    • BFA Toy Design
      Otis College of Art and Design
      2004 - 2007
    • Product Design
      Art Center College of Design
      2000 - 2001
  • Experience
    • Partner
      Carbide 3D LLC
      Jul 2013 - Present (12 years 11 months)
      Carbide 3d is dedicated to enabling designers to machine quality prototypes and small production run parts and tooling.
    • VP Design & Development
      SnapLNX.com
      Aug 2011 - Present (14 years 10 months)
      SnapLNX are the revolutionary all-in-one men's accessory.
      - Cuff link - Tie Clip - Money Clip - Sleeve clip - Lapel Pin -
      The Universal Clip features a patent pending Invisa-Hinge design. We officially launched this company in February 2012.
      Designed, developed and produced in California.
    • Senior Designer
      628 Design, LLC
      El Segundo, CA
      Sep 2012 - Dec 2013 (1 year 3 months)
      Concept Development & Fabrication

    • Product Designer
      Uncle Milton
      Jul 2007 - Oct 2010 (3 years 3 months)
      Product Designer-
      Lead Designer- Designed & Developed new science and educational toy lines.
      - Identified opportunities and trends in retail.
      - Packaging reviews, costing comparisons & Competitive product analasys.
      - Used traditional hand sketching, Adobe PS, AI, and Rhino 3d, Solidworks.
      - Created a fresh face and spin on products and play patterns through product branding.
      - Achieved Licensor approvals, created & reviewed 3d production design.
    • Intern
      Mattel
      May 2006 - Aug 2006 (3 months)
      Games and Puzzles Intern.
      Reviewed Inventor submissions
      Designed licensed game concepts
      -Lets Play!
    • Designer/ Concept Illustrator
      Built Inc.
      2003 - 2005 (2 years)
      Architectural Concept Illustrator
      Custom Furniture sales.
      Material Sourcing and ordering.
      Onsite Sketching & Illustration.
    • Model Shop Intern
      Edge industrial design group
      Jan 2000 - Aug 2000 (7 months)
      Model Shop Grunt.
      Rapid prototyping methods.
      Short run mold making.
      Floor Sweeping.
  • Skills
    • 3D Modeling
    • Illustration
    • Industrial Design
  • Elsewhere on the Web
    • k
  • On Coroflot
    @apollo, member since 2003
      • Followers 2
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