Interior lounge
3 Cubes - Final gathering + ambiant occlusion z depth Mental ray rendering > after effects composit image
Subs surface scatterring test
Subs surface scatterring test
Subs surface scatterring test
Camera - Polygonal mesh, mental ray with HDRI rendering >> Work in progress ...
Buena Onda Boy - BOB is my funky virtual 3D avatar, actually is in the neutral pose for beginning the skinning >> Work in progress
Cartoon adidas shoe - Low poly >> UV set + layered Shader >> Photoshop paint texture
Tuned Spaceship ;-D - Be serious, woooa a wonderful polygonal mesh with a Californian dragster texture, made by myself.... groovy
Concept car - This is an exercise in Nurbs modeling, so ...
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3D LAB
Armor Le Bihan
Armor Portfolio Ibague, Colombia