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Pax Romana

Pax Romana is a strategic conquest board game I helped develop with a team of four. I was responsible for the overall direction of the project, the initial idea, illustration for the game, and overall gameplay experience design. This was done over 15 weeks in conduction with my Sophomore year Game Design and Development class at RIT. The project was and excellent experience in learning rapid prototyping and feedback loops.

David Amata
Game Designer and Developer Rochester, NY