Are you passionate about transforming math education? Do you want to use your design expertise to create the world's best interactive math experiences? MIND Research Institute is the creator of ST Math, a breakthrough approach to learning mathematics using spatial temporal models embedded into interactive puzzles based on neuroscience and the way the brain learns.
The Senior Interaction Designer will play a critical role in our interactive content production. You will work collaboratively with mathematicians, content designers, artists, and engineers to produce our learning games and interactive classroom experiences. You will take concepts provided by our content designers, turn them into clear and powerful designs, and see them through production!
Do you have what it takes to join our team?
-Are you a seasoned designer who wants to apply your talents to a program that makes a difference in math education?
-Are you ready to design the worlds best interactive math learning experiences?
-Are you ready to think deeply about how to apply interaction mechanics to foster deeper learning, even inventing novel and more efficient interaction methods?
-Do you iterate countless times with anything you design and still look for ways to improve?
-Are you committed to empowering a diverse audience of learners by integrating principles of diversity, equity, and inclusion and into your designs?
-Are you ready to apply your talents and also humble enough to learn?
Did you answer, Yes! Or even, Absolutely! To the above? Great! Lets get down to specifics.
-Design and produce ST Math games, meta-game features, and classroom activities that meet and exceed internal and industry best practices and achieve learning objectives set out by content specialists.
-Ensure our interactive content has a cohesive, responsive and intuitive end-to-end design from first discovery through ramping and leveling.
-Produce highly engaging and functional sketches, wireframes, level ramps, prototypes, and hi-fidelity designs, knowing when to apply pixel-perfect and when to make low-fi sketches and prototypes.
-Use strong design processes to take projects through stages (e.g. problem definition, usability principles, research, ideation, mock-ups and prototyping), you quickly and logically explore, validate and refine design concepts and game flows.
-Proactively and clearly communicate your ideas, learnings, recommendations and document specifications, etc. in a visually clear and consistent manner.
-Shepherd the learning content through all stages of production to ensure the game stays true to design intent and meets quality standard.
-Remain organized and work in an efficient manner at all times.
Our ideal candidate will have:
-5-8+ years industry experience shipping high quality solutions across a variety of devices (desktop, tablet, IOS, Android, etc.)
-A portfolio that demonstrates great design craft with ability to remain faithful to projects creative direction regardless of style, technology, platform, etc.
-Proficiency in your tools of the trade for wireframe, visualization, animation, and prototyping
-Proficiency in your tools of the trade for wireframe, visualization, animation, prototyping and well versed in Adobe product suite with excellent knowledge of Adobe Animate
-A track record of working in diverse environments and on projects in various stages from ideation to production.
-Inventive ability to leverage technology as a creative opportunity and can generate lots of ideas and hone, with little direction
-Eagerness and adaptability to learn and design to the ST Math design standards, with the ability to raise the bar on our designs and learning outcomes
-Solid understanding of K12 mathematics
-Passion for designing the world's best mathematics learning games
-Even better if you have:
-Experience with ST Math and teaching/tutoring math
-Front end development for prototyping
-Degree in HCI, Interaction Design, UX Design, Mathematics or other related field
After reading about the opportunity on our team, are you more excited than you were before? Then we absolutely want to talk with you!
Submit a cover letter with links to work samples that showcase your approach to instruction and design, both how you think through challenges, and finished product.
This role can be based in Irvine, CA or anywhere in the United States, as long as you don't mind turning on your webcam to build a rapport. If remote, you may also have to take a trip to sunny Southern California 1-2x a year (when it is safe to do so). This position will report to the Senior Director of Product Content.