-
Game Developer
Independent
New Plymouth, New Zealand
Oct 2016 - Present (5 years 7 months)
- Developed and released a virtual reality game using Unity.
- Implemented vehicle physics using wheel colliders.
- Implemented realtime multiplayer using Photon Networking.
-
Senior Software Engineer
Auckland, New Zealand
Oct 2012 - Oct 2016 (4 years)
- Ported 6 games to Windows Phone 8 and Windows Metro using C++ and Unity.
- Lead a team of programmers porting a game from ActionScript to C++.
- Developed 6 iOS and Android apps for well-known clients.
-
iOS Developer
Auckland, New Zealand
Oct 2011 - Oct 2012 (1 year)
- Worked on at least 8 apps for iPhone, iPod, and iPad.
- Did some backend development for their flagship app template framework.
- Developed a prototype game demo using Unity.