Experiential Designer, Exhibit Design, Retail, Art Director-Experiential Design, User Experience Design Manager, UX Design Manager, Environmental Designer
Work related experience in environmental ,retail, brand experience ,media production, exhibit design. Solid understanding and ability to create 3D renderings/modeling Master of Adobe CS Suite, Corel Draw, Rhino, Solid Works, Dimension Keyshot
Exciting opportunity for a newly created role to lead the reimagination of our World of Coke museum and expand the retail prescence of our brand locally, nationally,and potentially internationally. Projects include the creative design and production of new exhibits and shopping experiences, including audio-visual media, permanent and temporary exhibits/fixtures, way-finding signage and consumer messaging, artwork, and interactive applications.
Function Specific Activities
-Develop, execute and analyze visitor-specific feedback and apply those insights into successful new exhibits, entertainment and retail environments at the World of Coca-Cola and other retail locations. Develop long-term plans for all retail launches, major exhibits, including time frame for updates or replacements and estimated costs to implement. Evolve plans as needed to adjust for changes in consumer, brand and/or company needs. Develop project plans, allocate resources, identify potential issues/risks and develop contingency plans. Manage projects to ensure successful delivery (on time, within budget, meeting agreed upon success criteria) to establish clear goals and accountabilities.
-Oversee implementation, programming and maintenance of all new Show systems, including A/V hardware, show control software and lighting. Obtain necessary approval from third parties for their inclusion in Company communications, exhibits, and A/V media in order to meet all legal requirements. 3rd Party Vendor Management Identify and acquire existing assets upon approval to support development of new content based on Company programs and properties for experiential marketing activations at the World of Coca-Cola Atlanta (WOCC). -Digital Media Asset Distribution experience Develop strategy and oversee procurement/development for product offerings in Taste It beverage sampling area, including core global brands, local international beverages and new product launches in Coca-Cola North America. Support sampling activities by developing WOCC ambassador messaging points and digital media.
Educational Requirements / Job Experience:
Knowledge of fabrication, materials and lighting. Cross-functional experience Project and people management skills
Bachelor’s Degree Minimum 5 years experience
Please contact Kristin Painter, Corporate Recruiter ( email@example.com ). Please reference the job position when sending inquiries.
NOTE: International candidates must hold a valid US working permit.