I have worked for many years as a commercial sculptor in a wide variety of applications within the toy, collectibles, and entertainment/film industries. I am comfortable working with a wide range of style (from sculpting animation characters and toys, to realistic portraiture, animals, and fantasy creatures), of scale (from microminiature to over life-size), and of media (oil-, polymer- , and water-base clays, waxes, rigid foams, etc.).
CSU Long Beach - Merit Scholarship for Sculpture Key Art Awards- sculpted gargoyle logo for film "Bram Stoker's Dracula". Heart of HOPE Award - for sculpting HOPE Unity Award.