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Industrial Designer - Human Factors
Alpharetta, GA
Mar 2018 - Present (3 years 1 month)
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Jr Industrial Designer
Beverly, MA
Nov 2013 - Present (7 years 5 months)
- Providing creative consultation and support as part of multi-disciplinary teams established to tackle the unique challenges of new product development from napkin sketch to manufacture.
- Development includes various surgical tools, medical devices, laboratory equipment, defense accessories, and consumer appliances.
- Experience includes human factors research, user research & interview, concept development, Sketchbook Pro, SolidWorks & Rhino CAD, Keyshot rendering & animation, Adobe CS, UI design, rapid prototyping (FDM/3D printing), prototype testing, cohesive brand expansion, vendor sourcing, client relations, presentation building, analysis and reporting, video editing, and bowling captain.
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Industrial Designer
Mesa Home Products
Nov 2012 - Oct 2013 (11 months)
- Working in alignment with salespeople and a design team to create innovative and functional home goods with a focus on entertainment - kitchen, bath, outdoor, organization.
- Developed concepts include caddies, pantryware, decor, serving, seasonal, and outdoor items created from iron wire, ceramics, and wood.
- Regular tasks include product research, photography and editing, ideation, sketching, Rhino CAD modeling, preparing schematics, project sampling, quality control, and daily dialogue with factories.
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Industrial Design Consultant
bubba brands, inc
Dec 2011 - Oct 2012 (10 months)
- Worked directly with marketing and engineering to develop new active leisure product concepts for existing and emerging drinkware product lines in accordance with brand's design language.
- Developed multiple new bottle concepts, a water filtration device, and improved existing products.
- Tasks included product and market research, photo and video editing, ideation, sketching, preparing presentation material and models, SolidWorks, rapid prototyping, and KeyShot renderings.
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Industrial Design Intern
bubba brands, inc
Aug 2011 - Oct 2011 (2 months)
- Worked directly with marketing and engineering to develop new active leisure product concepts for existing and emerging drinkware product lines in accordance with brand's design language.
- Developed ergonomic lid for the Hero bottle and Edge water bottle concepts.
- Tasks included product and market research, ideation, sketching, SolidWorks CAD modeling, and KeyShot rendering.
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Student Designer
Groovystuff
Aug 2010 - Dec 2010 (4 months)
- Developed the "Tumbleweed" end table, an eco-friendly "modern rustic" furniture concept from reclaimed teak
- Won 3rd place in the Groovystuff student design competition at the High Point Market 2010
- Received royalties contract
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Student Designer
Irwin Industrial Tools
Jan 2010 - May 2010 (4 months)
- Redesigned the iconic VISE-GRIP tool for use as a demolition tool
- Utilized quality research, purposeful design, while cooperating with senior designers, engineers, and marketing staff
- Development via end user and field study, sketching, brainstorming, 3D CAD modeling, and foam form studies, and rapid prototyping