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Self Employed Freelancer
TheDanGoldstein
Jan 2007 - Present (17 years 3 months)
Providing a multitude of creative services for projects with specialties including 2D/3D Digital Art, Design and Animation.
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3D Designer & Artist
Technology Solutions Experts, Inc.
Feb 2012 - Aug 2013 (1 year 6 months)
-Obtained Secret level security clearance for work on government-contracted projects on base at the U.S. Army Natick Soldier Research Development & Engineering Center.
-Created high/low poly 3D models for simulation and analysis of U.S. Army Soldier performance in operational environments.
-Scanned and fit 3D modeled soldier equipment, gear, and weapons to human scans.
-Retopologizing modifying and cleaning of 3D human scans (high and low poly) and 3D objects.
-3D point marking with proprietary software.
-Poly and vertex intersection removal, biped rigging, skinning, weight painting, posing.
-Positioning 3D soldier models into various combat poses.
-Used 3DS Max, Blender, MeshLab and the Adobe Creative Suite.
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3D Artist & Animator
Win Interactive
Jan 2010 - May 2012 (2 years 4 months)
-Created 2D and 3D digital interactive presentations of evidence in litigation, shown in mediation and courtroom cases.
-Car accidents, bullet trajectories, crime scenes, structural collapses, intellectual property, and medical malpractice.
-Constructed 3D models based on real-world measurements implemented into animated recreations of actual events.
-Worked closely with lawyers, video producers, software scripters and clients during planning, production and post-production.
-Used Lightwave 3D, Poser Pro, 3DS Max, Adobe Photoshop, Flash, Illustrator, After Effects, and Media Converter.
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Digital Imaging Professional
Hockmeyer Studios - Fast Foto Lab
Sep 2009 - Nov 2009 (2 months)
-Short contract job
-Edited and enhanced digital portraits and photographs using Adobe Photoshop.
-Conducted green screen removal in mass quantities using Timestone Software.
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3D Artist & Animator
Docema
Sep 2008 - Jun 2009 (9 months)
-Post-production gig on the PBS documentary film “Broadside: Emerging Empires Collide”.
-Created numerous high poly/low poly 3D models, UV and procedural textures, and realistic environments with ecosystems.
-Implemented and modified motion capture files, set up large scenes with camera moves and realistic lighting.
-Animated, lit, rendered out draft and final scenes for battles, cityscapes, and strategic maps.
-Composited animation renders with video footage and edited multi-layered scenes
-Used Lightwave 3D, Vue xStream, Optitrack Arena, Adobe Photoshop, After Effects
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Design Animator
ONE80 Visual Communications
Mar 2008 - Jul 2008 (4 months)
-Contract job
-Created animations for the History Channel series “Tougher In Alaska”.
-Created and animated digital maps containing images, text, and icons using Adobe After Effects, Photoshop, and Illustrator.
-Synced animations to video footage to match the proper timings of each episode.
-Various other projects included Disney’s “Race To Witch Mountain,” the Women’s Entertainment Network’s “Amazing Wedding Cakes,” and an ad for the 2008 Summer Olympics in Beijing.
-Also used Cinema 4D
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3D Modeler & Associate Producer
Stock's Eye
Jun 2007 - Nov 2007 (5 months)
-Short contract job
-Production of Robert Stock’s independent film “Angel’s Blade II: The Ascension”.
-Created various 3D models under strict guidance and used a variety of camera, lighting, and audio equipment on film set.