I am a career graphic artist with 23 years experience in many print production and entertainment media. I have worked in virtually every aspect of print production for daily and monthly periodicals, both in traditional and digital media. Currently, I'm continuing to expand my skillsets in 3D animation training, 2D animation, compositing, and editing, and story work in animation, both as a pitch artist and storyboarder.
309 S. Hobart Boulevard, Suite 5
Los Angeles, CA 90020
Passionately producing narratives for film, TV, games, books & social media
2003-present Owner of Artmonkeys Studios, a transmedia company
transmedia producer for Amok Films, Ebencourt Entertainment, Aji Films
art director & talent coordinator for Sealion Books
illustrator, publication designer, pre-press book assembler, letterer, logo designer, production artist for national publications by Marvel, Disney/Hyperion, DC Comics, Riot Games, Cryptozoic, Sony, WildStorm, Dark Horse/Universal, Image, Zondervan, Radical, Sealion, Archaia, Sideshow Media, Village Broom, Big Bang Media, and Lakeshore Learning
transmedia wonk on facebook, twitter, linkedin, paper.li & kickstarter
1998-2011 Storyboard/Pre-production Artist for…
Marvel/Film Roman on Ultimate Spider-man
Sony/Adelaide Productions on PBS' Dragon Tales, director Tim Eldred
Hallmark Home Entertainment/Richard Raynis on Maxine's Christmas Carol
2000-2004 Design Director/Art Director, CrossGen Entertainment
ground-up creator of Design and Lettering departments, and co-developer of overall production pipeline, pioneering new publishing industry paradigm
produced, co-directed & co-edited production art for 40+ monthly periodicals
industry trend-setter for on-time print material delivery in over 600+ periodicals, collections, trade paperbacks and art treasuries
developer of proprietary digital fonts and lettering styles for Lettering Dept.
core member of innovative Flash-platformed COMICS ON THE WEB, now an industry standard for transmedia migration of comic book IP
pioneered popular pocket-sized Traveler editions, mapped on manga model
1994-1999 Sr. Production Artist/Letterer, Comicraft
supervised award-winning digital lettering and design studio working for Marvel, DC, Image, Chaos, and many other leading publishers of top creatives like Alan Moore (Watchmen), Steve Skroce (Matrix), Jeph Loeb & Tim Sale (Heroes), the writers of Man of Action (Ben Ten, Generator Rex), and dozens more in the current edge of screenwriters and IP pre-visualizers
lead 15 employees in studio’s visual style, timely delivery, and coordination with each publisher's production pipeline
concurrently hand-lettered projects for Chaos! Comics, Malibu Comics
1993-1994 Jr. Production Artist, Malibu
1990-1993 Self-employed freelance illustrator and production artist
1985-1989 Lead Illustrator & Cartoonist, central California newspapers
awarded three editorial cartooning awards from CIPA, NCCHA, and CPA
produced two daily illustration features, This Day In History, and local San Joaquin weather, plus various editorial features and op/ed cartoons
skilled caricaturist for regional and national beat
18 years proficiency in Adobe applications up through Creative Suite 4 including Illustrator, PhotoShop, Acrobat, InDesign, AfterEffects, Premiere, Fireworks, Flash, Freehand, and Streamline; 10 years experience in the Macromedia/Adobe Suite – Flash, Fireworks, Dreamweaver; Fontographer & FontLab; Microsoft Office, including Excel and Word; Quark Xpress; and Corel Painter 11. Some portfolio work in Maya 2009, 3D Studio Max 9, Manga Studio EX4, Art Rage 3, Flipbook 6, Toon Boom Storyboard Pro and Toon Boom Animate.
Extensive illustration experience, particularly lineart. Extensive production art experience including art retouch, pre-press, and color calibration. Extensive experience as a hand-letterer and font designer. For two years digitally retouched artwork by popular Japanese artists to localize their books for American manga publishers.
I excel in creative team assembly, dedicated to deadline art production.
I am an animator, training in several pipelines; traditional/2D, Maya/3D StudioMax, and Flash-based solutions like ToonBoom and Flipbook.
My portfolio is available for review online via http://www.coroflot.com/Artmonkeys