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I've been working for over five years in this industry. With good knowledge of Environmental Modeling, Game res modeling either low-res or hi-res, Texturing and Proof Rendering. currently working as a self-employed. Deliver art work with good quality. Ready to take on any project and give it my best to achieve the best possible quality within the allotted time given to me.
2008 Art Work
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SANKALP CHANDRA Mobile : 09675575253 E-Mail: email@example.com E-Mail: firstname.lastname@example.org Work Experience: Organization : Self Employed Designation : Freelance 3d artist Duration : November2010-Till Responsibilities : Environmental Modeling, Technical Modeling, Texturing and Proof Rendering for all the above AAA titles. Devising Pipeline, Organization : Exigent Game Art Pvt. Ltd Designation : Sr.3D Artist Duration : January 2008 – September 2010 Projects Handled : UBISOFT - FAR CRY 2 (Released) AMD- DMM Demo (Released) Activision Games – Cabela’s Outdoor Adventures (Released) EA Games – NFS UNDERGROUND 2: PS2 platform (Released) Sony Online Entertainment’s – Wheel of Fortune (Released) UTV’s Ignition Entertainment – Reich ASTRUM online – CASTLE REAL Games – CLUE Vision Games – Chamber (Heavy Water) Acony Games – Parabellum Vivendi games – Ghost Busters NIKE’s Trailer Videos Responsibilities : Environmental Modeling, Technical Modeling, Texturing and Proof Rendering for all the above AAA titles. Devising Pipeline, Asset Management, Scene Merging and QA according to Client specifications being the prime roles, Organization : Morphosys Information Services Pvt. Ltd. Designation : 3D Artist Duration : December 2006- December 2007 Projects Handled : Honor and Country a fully 3D animated movie Responsibilities : Concept set design, Rigging, cloth, and hair simulations. Organization : Ventura Media Solutions Pvt. Ltd. Duration : 1 Year Designation : 3D Artist Projects Handled : Various Animated Commercials for Television. Responsibilities : Concept Visualizations, 3D Logo and Broadcast Animation, Architectural Walkthroughs, Product Simulations. Software Knowledge : Specialized software: 3ds Max, Softimage XSI, Photoshop, Unreal Engine Other tools: Onytree, Hairfx, XNormal Professional Qualification : Completed PIM (Professional in Multimedia) course from Arena Multimedia; specialization in 3ds max. Personal Strength : Honest, Sincere, Responsible and Hardworking Adapt to any technical software immediately Ability to work for deadlines and Lead teammates Interests : Playing basket ball, video games & listening to music. Languages : English, Hindi & Punjabi