I am a digital artist, animator, and designer specializing in 3D modeling and 3D animation with over 7 years of professional experience. I love being a creative artist and am definitely a people person. I also love keeping up with the bleeding edge of technology and am very computer savvy. I am definitely hip to current trends and have a strong traditional art background. I also have excellent organization and presentation skills. I consider myself as very well rounded in the digital arts when it comes to software. My forte and favorite area lies with the 3D side of things with programs like 3DS Max, Maya, Lightwave and Cinema 4D for 3D graphics and animation. I also certainly have had tons of experience with the entire Adobe Creative Suite 6 such as Photoshop, Flash and Illustrator for 2D graphics and image manipulation. Motion graphics is also an interest of mine, having had experience with video editing software such as Adobe After Effects, Premiere and Final Cut Pro. Deriving from many years of experience, I have extensive knowledge in the development and delivery of digital art, and animation for a wide range of clients and companies seeking creative visual solutions. My work has contributed to television broadcasts, independent films, the United States Government, legal practice firms, medical demonstrations, marketing strategies and educational media. I am flexible, hardworking, and have learned many proprietary tools to accomplish the job. I understand the importance of meeting crucial deadlines while also maintaining acute attention to detail. I encourage you to check out my work, thanks! Full Portfolio & Demo Reel: http://www.thedangoldstein.com

Work Samples

  • Police Department 3D Representation

  • Emerson College Accident

  • Ballistics Investigation

Work History

  • Self Employed Freelancer

    • TheDanGoldstein
    • Jan 2007 - Present (10 years 10 months)

    Providing a multitude of creative services for projects with specialties including 2D/3D Digital Art, Design and Animation.

  • 3D Designer & Artist

    • Technology Solutions Experts, Inc.
    • Feb 2012 - Aug 2013 (1 year 6 months)

    -Obtained Secret level security clearance for work on government-contracted projects on base at the U.S. Army Natick Soldier Research Development & Engineering Center.

    -Created high/low poly 3D models for simulation and analysis of U.S. Army Soldier performance in operational environments.

    -Scanned and fit 3D modeled soldier equipment, gear, and weapons to human scans.

    -Retopologizing modifying and cleaning of 3D human scans (high and low poly) and 3D objects.

    -3D point marking with proprietary software.

    -Poly and vertex intersection removal, biped rigging, skinning, weight painting, posing.

    -Positioning 3D soldier models into various combat poses.

    -Used 3DS Max, Blender, MeshLab and the Adobe Creative Suite.

  • 3D Artist & Animator

    • Win Interactive
    • Jan 2010 - May 2012 (2 years 4 months)

    -Created 2D and 3D digital interactive presentations of evidence in litigation, shown in mediation and courtroom cases.

    -Car accidents, bullet trajectories, crime scenes, structural collapses, intellectual property, and medical malpractice.

    -Constructed 3D models based on real-world measurements implemented into animated recreations of actual events.

    -Worked closely with lawyers, video producers, software scripters and clients during planning, production and post-production.

    -Used Lightwave 3D, Poser Pro, 3DS Max, Adobe Photoshop, Flash, Illustrator, After Effects, and Media Converter.

  • Digital Imaging Professional

    • Hockmeyer Studios - Fast Foto Lab
    • Sep 2009 - Nov 2009 (2 months)

    -Short contract job

    -Edited and enhanced digital portraits and photographs using Adobe Photoshop.

    -Conducted green screen removal in mass quantities using Timestone Software.

  • 3D Artist & Animator

    • Docema
    • Sep 2008 - Jun 2009 (9 months)

    -Post-production gig on the PBS documentary film “Broadside: Emerging Empires Collide”.

    -Created numerous high poly/low poly 3D models, UV and procedural textures, and realistic environments with ecosystems.

    -Implemented and modified motion capture files, set up large scenes with camera moves and realistic lighting.

    -Animated, lit, rendered out draft and final scenes for battles, cityscapes, and strategic maps.

    -Composited animation renders with video footage and edited multi-layered scenes

    -Used Lightwave 3D, Vue xStream, Optitrack Arena, Adobe Photoshop, After Effects

  • Design Animator

    • ONE80 Visual Communications
    • Mar 2008 - Jul 2008 (4 months)

    -Contract job

    -Created animations for the History Channel series “Tougher In Alaska”.

    -Created and animated digital maps containing images, text, and icons using Adobe After Effects, Photoshop, and Illustrator.

    -Synced animations to video footage to match the proper timings of each episode.

    -Various other projects included Disney’s “Race To Witch Mountain,” the Women’s Entertainment Network’s “Amazing Wedding Cakes,” and an ad for the 2008 Summer Olympics in Beijing.

    -Also used Cinema 4D

  • 3D Modeler & Associate Producer

    • Stock's Eye
    • Jun 2007 - Nov 2007 (5 months)

    -Short contract job

    -Production of Robert Stock’s independent film “Angel’s Blade II: The Ascension”.

    -Created various 3D models under strict guidance and used a variety of camera, lighting, and audio equipment on film set.


  • University of Massachusetts Dartmouth

    • Bachelor of Fine Arts Electronic Imaging and Illustration
    • 2002 - 2007