Game demonstration showcasing the options menu, various game modes, dungeon exploration, combat, and item usage.
Game main menu.
Example of a dungeon room.
Taking damage.
Attacking.
Expanded game HUD.
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Legend of Zelda Dungeon Project

A 2D Legend of Zelda imitation game created using MonoGame, Visual Studio, and GitHub for Ohio State University's CSE 3902 project course during the Autumn 2020 semester.

Created in conjunction with 5 other individuals from September 2020 through December 2020.

Personal responsibilities included implementing and animating character items and the heads up display (HUD).

The public repository for the final project has been included.

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Ann Yan
Game Designer Los Angeles, CA