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Simple Unity Platformer

This is a simple platformer game created as a group final project in Unity for one of my undergraduate courses. It features persistent information stored across multiple play sessions, different levels that build on each other, multiple enemy types, a fully working inventory system, and shop. Each group member contributed to some game mechanics and were each responsible for a level. The idea of the game is supposed to be a light-hearted comedic take on a horror mall theme with slightly different shop (level) names than their real counterparts. Players can go to any level from the hub but can only progress if they unlock the items needed from previous levels. I was responsible for creating the shop, inventory, and final level Sheers, along with the UI elements that accompany them.

Available
Asad Ranavaya
Developer New York, NY