The design uses the context of the reference image and develops a story through the menu page with ample use of interactivity, sound, animation and graphics. Emphasis was in creation of an ambience of mystery and adventure in a fun playful way.
The design uses the context of the reference image and develops a story through the menu page with ample use of interactivity, sound, animation and graphics. Emphasis was in creation of an ambience of mystery and adventure in a fun playful way.
The design uses the context of the reference image and develops a story through the menu page with ample use of interactivity, sound, animation and graphics. Emphasis was in creation of an ambience of mystery and adventure in a fun playful way.
The design uses the context of the reference image and develops a story through the menu page with ample use of interactivity, sound, animation and graphics. Emphasis was in creation of an ambience of mystery and adventure in a fun playful way.
The given reference image.
gLike
Game Menu UI

The Menu design of the game called Cube Adventures, is an experiment in applying design principles to acheive consistency with the art direction seen from the given screenshot of the game. View the video here:

http://architrac@blogspot.com

http://youtu.be/zouBcIK6cVY

Chitra Chandrashekhar
Architect/ Visual Communicator Chennai, India