World terrain build and texture - Game company production and pre-production work.
Prop creation for track world - Game company production and pre-production work.
Software Max 8.0 and Maya 2009 - Game company production and pre-production work.
Software Max 8.0 and Maya 2009 - Game company production and pre-production work.
Contract exhibit work
Created textures and lighting
Concept Truck designed and modelled in MAYA - Created in Maya 2010. Concept is based on the mid century style automobiles design. Influences borrowed from arts and crafts of metal and wood working. The driving motivation to start the project was land rover series 1 and 2 vehicles, but especially the retro lines on the 1991 Nissan Figaro. Rendering done in maya and mental ray.
3D model of Bentley interior. Center console redo. Replaced original unit with compartment and drink cooler.
3D model of Bentley interior. Mental Ray rendering.
gLike
3d modeling and rendering
Available
Freelance, Full-time
Eddie Edwards
3D Artist/Animator. San Jose, CA