Shotgun poly count. Polygon had to be less than 4000(3 sided polygons). Textured in Substance Painter.
Shotgun and Attachments/Upgrade-Created model/texture/concept. Uploaded through Unity in VR game engine.
Title logo concepts.
VFX laser beam prototype(TESTING USING SHOTGUN). Created in Popcornfx(node based VFX software) for Robot Raiders on the Quest 2 VR head set. Model/texture- Ladder, pallet, toxic barrels and crate.
Responsible for creating part of the back wall. 3D model/texture. Large gate. Help set up pipeline and guide other artist in Unity.
Created toxic barrels, ladder, shotgun, pallet, beam(not hit explosion) and crates.
Created Muzzle flash VFX and Impact explosion in PopcornFX- VFX software. Designed hallway.
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