concepts made with the Zbrush maquetes
Anatomy models made in Zbrush
horse layers
Don Quixote
Renders for the presentation
The villain and the innocent girl
comp
scenario
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Don Quixote

This was my thesis project, it's title was “Sculpture with control; the study of the art and science of anatomy applied to the digital sculpture”. I have developed this scene based on the knowledge of traditional art, specifically the use of artistic anatomy to create the human and animal forms. Through emphatic research, I also approached the common guidelines of art, design and the artist mind, used by professionals of the field and applied to my work. I received 9.5 out of 10 for my project from the evaluation board.

My main concept here was to show all the layers employed in the manufacture of the characters, from the bones, to the muscles, skin, underwear, clothes, armor, cape and equipment. As I can't show all of them in one single composition, i will show them separately (This way I can show something else that is happening under the surface). The whole scene served as a great practice for modelling, which was the topic of the thesis. It took 3 month in total to be made.

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Gabriel Fronza
Designer Brno, Czech Republic