The purpose of this project was to see how a fully navigable world could be controlled in a pseudo point and click style. A problem I have with point and click games, is that they are limited to a 2D plane of locomotion. Here we have a full 3D world. Why not just use traditional movement? Well point and clicks are rather relaxed, but there is nothing relaxed about having to grip both your keyboard and mouse. So with a single lazy hand, here you are able to comfortably navigate and interact with the entire world with just your mouse.
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3D point and click adventure mechanics prototype

Point and click prototype

Available
Full-time
Jaren Turnbow
Game Designer Fort Worth, TX