Main menu.
Game beginning.
Boss fight.
Traversing second world.
Using abilities.
Boss fight.
GIF of random generation on one of the levels. Red - chests, yellow - player start, blue - boss spawner.
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The Wand of Damocles

The Wand of Damocles - a ‘roguelite’ game where players
fight an endless and ever-changing battle in an arcane world. Players assume the role
of Damocles – a peasant with no magical talents who wishes to be a revered wizard –
and experience the famous anecdote “The Sword of Damocles” in a mystical
interpretation. Made in Unreal Engine, the game uses random generation to create
unique experiences with each playthrough. This game demonstrates the
concepts and skills in game development and programming I have fostered during my
education at Marshall University

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Joshua Banzon
Game Designer Milton, WV