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Working with Mental Ray in all renders. Proves easy to show key details in the hood.
Spine
AVA : Almost complete. Just the face left.
AVA : Almost complete. Just the face left.
The muscles are man mad synthetics but I want to keep an element of them being human not only in shape but in texture. Battle warn
Body and hood details
AO pass on Beauty pass...A quick comp to see how small details were working.
Body work
Having a little fun with the Logo before I get into some serious details.
Building up the body. Rough detail at the moment. Parts to add soon that make it look as if it can move and flex
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WIP- AVA

AVA- Advanced - Wip - project of an Android. Keep an eye out for updates.

All models and rendering in 3ds Max

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Kevin Boulton
KB3D Senior 3D Designer Northampton, United Kingdom