Ancient Candle Final - Advanced Maya Lighting & Texturing
Still Camera 01
GI & UV's
Imporper Render
Ancient Candle Final - Advanced Maya Lighting & Texturing
Still Camera 02
GI & UV's
Imporper Render
Ancient Candle Final - Advanced Maya Lighting & Texturing
Still Camera 03
GI & UV's
Imporper Render
Ancient Candle Final - Advanced Maya Lighting & Texturing
Still Camera 04
GI & UV's
Imporper Render
Ancient Candle Final - Advanced Maya Lighting & Texturing
Still Camera 01
GI & UV's
Imporper Render
Ancient Candle Preview - Preview of Lighting & Texturing Final...
Haunted Hallway Lighting & Texturing - Advanced Maya Lighting & Texturing
Texture and light a 3D scene.
The 3D scene has to look realistic.
Make use of Mental Ray with Global Illumination, Irradiance Particles, Importons, Final Gather, Image based lighting (HDRI), Physical Sun and Sky or a combination of all depending on your project needs.
Haunted Hallway Lighting & Texturing - Texture and light a 3D scene.
The 3D scene has to look realistic.
Make use of Mental Ray with Global Illumination, Irradiance Particles, Importons, Final Gather, Image based lighting (HDRI), Physical Sun and Sky or a combination of all depending on your project needs.
Haunted Hallway Lighting & Texturing - Advanced Maya Lighting & Texturing
Texture and light a 3D scene.
The 3D scene has to look realistic.
Make use of Mental Ray with Global Illumination, Irradiance Particles, Importons, Final Gather, Image based lighting (HDRI), Physical Sun and Sky or a combination of all depending on your project needs.
Haunted Hallway Lighting & Texturing - Advanced Maya Lighting & Texturing
Texture and light a 3D scene.
The 3D scene has to look realistic.
Make use of Mental Ray with Global Illumination, Irradiance Particles, Importons, Final Gather, Image based lighting (HDRI), Physical Sun and Sky or a combination of all depending on your project needs.
Haunted Hallway Lighting & Texturing - Advanced Maya Lighting & Texturing
Texture and light a 3D scene.
The 3D scene has to look realistic.
Make use of Mental Ray with Global Illumination, Irradiance Particles, Importons, Final Gather, Image based lighting (HDRI), Physical Sun and Sky or a combination of all depending on your project needs.
Musem Exterior Model - Advanced Maya Exterior Modeling
Simple Exterior Model...
Front View
Musem Exterior Model - Advanced Maya Exterior Modeling
Simple Exterior Model...
Lower Side View
Musem Exterior Model - Advanced Maya Exterior Modeling
Simple Exterior Model...
Bird's Eye View
LivingRoom Interior - Advanced Maya Interior Modeling
Unfinished Interior Model...
LivingRoom Interior - Advanced Maya Interior Modeling
Unfinished Interior Model...
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