made and optimized in 3ds max, baked and rendering in marmoset, texturing in substance painter. Materials in 4K textures. 1 texture set for rifle, and 1 texture set for scope Triscount: - rifle: 28.811 tris - scope: 25.024 tris
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SVD Dragunov
made and optimized in 3ds max, baked and rendering in marmoset, texturing in substance painter. Materials in 4K textures. 1 texture set for rifle, and 1 texture set for scope Triscount: - rifle: 28.811 tris - scope: 25.024 tris