The Tale of Mithra

The Tale of Mithra was a world-building game project from the MI 430 class offered at Michigan State University. Mithra is a world created and developed by Raymond Foster. This project was focused on creating an in-depth fantasy world with magic, monsters, and mystery. In Mithra, magic is king. Those who neglect it are seen as inferior, and those who embrace it have power beyond imagination. While this imbalance is clear, nations still exist in harmony. Mithrar is among one of the most powerful nations in all of Mithra, having discovered planar travel. Unfortunately, their most powerful mage, Jiras Saraj hasn't been heard from in months. Players will unravel the mystery surrounding Jiras' disappearance uncover dark, powerful forces at work.

Available
Raymond Foster
Game Designer and Writer DeWitt, MI