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Nothing is Quite the Same

This project was done as a challenge for using typography to interpret the phrase "nothing is quite the same". I took the phrase to be interpreted in several different ways and used typography as a medium for creating an illustration which communicates a variety of ideas associated with the phrase. This typographic illustration was later used on an augmented reality game design concept piece as the logo and box design for the gameboard. I worked on this game prototype with a team of designers. The concept for the game was based on a short film idea developed by another group that I oversaw.

Thomas Contino
Graphic Designer Watertown, NY