I just completed this map for a client and it's the most detailed and complex map I have done.
Space Whale Castle This one was both fun and challenging. There's a bunch stuff going on and a bunch different perspectives in one image and a lot of rooms viewable from different angles. The client asked me to draw a space whale with a castle on it's back for his D&D campaign. Also, to rephrase just a bit, I was asked to draw this in a way that would resemble M. C. Escher if he was really into Lovecraftian horror.
First book from the DemonWars series by R.A. Salvatore are getting a new fancy edition and I was contacted to make a new version of the old map from over 20 years ago, I think. The story takes place in the Lands of Corona. Here's the Kickstarter for this new edition, check it out: https://www.kickstarter.com/projects/wraithmarked/dw1
Here's a map I drew for a client recently. It's fun to work on an underground map like this, it's a rarer bread.
And here's another map I drew for a client, for a book. A top down map this time, which is a rarer type for me. A few days ago I emailed a few people about projects that were still under NDAs last time I checked and several pieces I worked on were released from that, so now I have several maps I need to portfolioize, haha Also check out my personal project that includes a ton of strange artwork. It's a scifi themed puzzle game available for free on itchio: https://ultra-shenanigans.itch.io/human-upgrade-labs
Here's a board game map I drew for a client last year. And here's a link to the pre-release page for the game: http://carabasgame.com Also check out my personal project that includes a ton of strange artwork. It's a scifi themed puzzle game available for free on itchio: https://ultra-shenanigans.itch.io/human-upgrade-labs
So I have been working on maps and other assets for multiple table top games for a client Into The Unknown for a good long while. The thing is, these are large projects and it seems like the parts I tend to work on are in heavy spoiler territory as well, so I have not been able to share much of it yet. These are small parts of the cycle I and II maps I drew for Aeon Trespass: Odyssey game. You might even notice that next to my signature it says "around 2021" and that's both because these are pieces from two maps and also because I changed two ssd drives in the mean time and the creation dates on the files don't show up correctly and I'm too lazy to go find the exact dates, haha.
Here's a map I drew for a client for a book series called "Estado de Holograma" and it will have 5 books in total. The books will be going on Kickstarter early next year and they are is Spanish only, but there are plans to translate everything into English as well. A brief synopsis: A long time ago on a far away planet ravaged by magical wars and holographic technology. Two little boys named Gram and Levit were born and orphaned from birth. Cared for by Stine, a mysterious man who would become their only family, they would learn to survive and use their ancestral intelligence inherited from their parents. Motivated by the wonder of life on this unknown planet and their desire to know outer space. Gram and Levit embark on an adventurous journey at the tender age of 12, to gather the pieces to build their own spaceship. However, their personal goal will become more complicated... as apocalyptic mysteries are uncovered, and the great secret of The Hologram state is revealed.
Something I drew for a client's D&D campaign.
A map I drew for a client's D&D campaign.
Recently I added a map/ gallery to my personal game project Human Upgrade Labs. For the reasons of lore and fun the map is cube shaped, and this is the flattened version of that Cube Earth, as well as a gif of how the map looks in the game currently. In the game this is more or less the base of the map and further details are added as you complete levels and unlock more stuff. Here is the game, it's a puzzle/mini game based game for windows and it completely free ( for now ). Let me know what you think if you give it a try: https://ultra-shenanigans.itch.io/human-upgrade-labs
Recently I added a map/ gallery to my personal game project Human Upgrade Labs. For the reasons of lore and fun the map is cube shaped, and this is the flattened version of that Cube Earth, as well as a gif of how the map looks in the game currently. In the game this is more or less the base of the map and further details are added as you complete levels and unlock more stuff. Here is the game, it's a puzzle/mini game based game for windows and it completely free ( for now ). Let me know what you think if you give it a try: https://ultra-shenanigans.itch.io/human-upgrade-labs
I painted this map last year for LitJoy and I can finally share it. It will be used on their website and because of that this map actually works a little bit different then most. Most of the objects you can see on the map are painted on different layers and are meant to be arranged as needed. This works more like game assets than a single map. Also check out my personal project, I'm actually constructing a map for it right now. It's a scifi themed puzzle game for now available for free on itchio: https://ultra-shenanigans.itch.io/human-upgrade-labs
The Second map I drew for an upcoming project by Level 99 Games ( www.level99games.com ).
A little map I drew for a client, for a book a couple months ago. Unlike most maps I tend to make, this one's from a bird's eye view rather than from a sort of isometric-ish perspective.
So I'm finally able to share this map I drew for an upcoming project by Level 99 Games ( www.level99games.com ). On another note, I also keep working on personal projects, not just client work. This is is a link to a little puzzle game I made called Dream Mechanic available for free for windows here: https://ultra-shenanigans.itch.io/dream-mechanic
This is a map I drew for a client last year and I'm finally able to share it. This was made for The Pilgrimage, an online serialized fantasy adventure, updating for free at walkthepilgrimage.com On another note, I also keep working on personal projects, not just client work. This is is a link to a little puzzle game I made called Dream Mechanic available for free for windows here: https://ultra-shenanigans.itch.io/dream-mechanic
Here's a map I drew for a client a couple months ago. I was asked to put a watermark on these for now, but hopefully it doesn't interfere in the viewing experience too much. On another note, I also keep working on personal projects, not just client work. This is is a link to a little puzzle game I made called Dream Mechanic available for free for windows here: https://ultra-shenanigans.itch.io/dream-mechanic
Client work. Drawing islands shaped like dragons is always fun. On another note, I also keep working on personal projects, not just client work. This is is a link to a little puzzle game I made called Dream Mechanic available for free for windows here: https://ultra-shenanigans.itch.io/dream-mechanic
I was looking forward to sharing this map, it's a bit of a rarer type for my work: a painted map. I made this last year, but it just now came out of an NDA. Also check out my personal projects. This is is a link to a little puzzle game called Dream Mechanic available for free for windows here: https://ultra-shenanigans.itch.io/dream-mechanic
The Shattered Reigns map This is a map I drew fro a book called A Mark of Kings. It's nice to be able to share a map finally. I drew several maps for various clients in previous year, but sadly almost all of them are still under an NDA. Luckily this one exited spoiler territory much quicker because of a successful kickstarter that just ended and included this in it.
Megalopolis Map I drew this several months ago for Arcane Wonders for a superhero themed board game. This is a big one and it took a good long while to complete, I can tell you that. I wanted to share this months ago, but an NDA is an NDA, so it had to wait a bit. Most maps I make tend to lean towards fantasy and I don't think I have drawn many modern cities before this, so it was a nice challenge as well.
Client work. I haven't made many underground maps before. Now that I think of it, have I made any?
Here's another map into the collection. The client asked me not to mention any details about what the map will be used for just yet, but I'm sure you will be able to enjoy the image without that context. On another note, I also keep working on personal projects, not just client work. This is is a link to a little puzzle game called Dream Mechanic available for free for windows here: https://ultra-shenanigans.itch.io/dream-mechanic
A little something I drew for a client, for a fantasy webcomic Gaia. I haven't uploaded a map in a while, have I? I actually drew several map since my last upload, but almost all of them happen to be under an NDA still. Except for this one of course.
Broken Lands It has been a good long while since I uploaded a map, hasn't it? The thing is, I drew several large maps this year, it's just that most of them happen to still be under an NDA. Hopefully I can share those soon as well. I completed this one only a couple days ago though. Hope you like it.
Here's a map I finished earlier this week. This was made for a client.
Tokotna Map. I made this for a client recently. Second map of the year 2020.
Here's a map I just finished for a client. This one focused quite a bit on giant creatures of all sorts.
I was commissioned to make three alien world themed maps: this one of the solar system and another two that depict two of the planets in closer detail.
Endless Autumn Map Here's a map I just finished for a client. If you think this didn't take me long because I uploaded another map a few days ago, than you would be wrong. I was working on a couple map commissions at the same time and this one in particular took a fair bit of effort.
I was commissioned to do a few alien world maps and pretty much all the details were up to me. Usually that's not the case, clients have quite a few specifications for maps, so cases like this one are interesting and let me flex my creative muscles a bit. This map started from an idea I had to make an environment shaped by countless meteor impacts.
Red Planet I was commissioned to do an alien world map and pretty much all the details were up to me. Usually that's not the case, clients have quite a few specifications for maps, so cases like this one are interesting and let me flex my creative muscles a bit. One of the ideas I had was to draw two different species kinda battling it out on the scale of the entire planet, changing the environment as they go along. So that's what this map is: the species on the left live in huge shielded cities, and the species on the right mostly live underwater, preferring a more rustic approach, where they grow most of their buildings, weapons, etc.
World Of Etria A little map I made for a client recently.
Map of Indines This map was made for: https://www.level99games.com/ Hope you like it.
A while ago I drew a map for a client, than I was commissioned again to draw a zoomed in part of that map and now I made the third part, the even more up close image with the interior showing.
Great City of Valeska Here's a map I just finished or a client. This one was a fair bit more challenging than most maps I do. A city required more precise designs and more precision when doing the line work than mostly nature based maps, but it was a nice change of pace. I wanted to try drawing a city for a while.
A while ago I drew a map for a client. I was commissioned again to draw a larger version of one of the cities from that map and here it is.
Here is another map I made for a client. Working on this one was a bit different than normal. Usually the clients have some sort of cities or points of interest they want to include, but in this case all that was up to me to make up. I did have to keep it fairly down to earth( another sketch had flying lakes and stuff), but still.
Here is another map I made for a client.
All of the Colors A map I painted for a client. Heroes & Gods: The Master of Dreams https://www.heroesandgods.net
God damn this took a lot of work, but I'm quite happy with the result. I made this map for a client and it will be used in a computer game. I had to draw it at a really high resolution, so there was a lot of small detail work involved.
So this is another map I just finished. This is for a client's LitRPG book series. Often there is a lot of water and such in the map which requires much less detail and time and this time I didn't have a lot of that and the map took quite a while to make.
Map of Tempris
This is another little map I completed recently for a client's book. The continent at the top right is separated because in the story it's a magical land not accessible by regular means( you need dem portals).
Another little map I recently finished for a client's book. This one was much quicker and easier than most monster maps I work with, because this one was based on another map I did earlier for the same project.
This is a map that will be used for a game board I made for a client about a month ago. There are many elements in it and it wasn't the easiest thing to work on, but in the end I think it worked out quite well.
So here's another map I just completed for a client. I enjoy making these map illustration, but they take a huge amount of time to complete compared to pretty much any other type of commission I do.
This is one of six maps I recently made for Cloak & Coin Roleplaying game for Red Turban Press. The main one depicts an ancient ruined city overgrown with jungle and this is one of four maps( or building plans or how you want to call it) that depicts key buildings in more detail.
This is one of six maps I recently made for Cloak & Coin Roleplaying game for Red Turban Press. The main one depicts an ancient ruined city overgrown with jungle and this is one of four maps( or building plans or how you want to call it) that depicts key buildings in more detail.
This is map for World of Veles for an upcoming board game called Dead Throne I finished a couple weeks ago.
This is one of six maps I recently made for Cloak & Coin Roleplaying game for Red Turban Press. The main one depicts an ancient ruined city overgrown with jungle and this is one of four maps( or building plans or how you want to call it) that depicts key buildings in more detail.
Sooooo, another map I did for a client. Maps are quite enjoyable to work on, at least to me. Once I get the layout and the planning down, it's mostly relaxing line work. I burn through so many podcasts when I do commissions like these.
This is a little map I recently made for a browser game.
This is one of six maps I recently made for Cloak & Coin Roleplaying game for Red Turban Press. The main one depicts an ancient ruined city overgrown with jungle and this is one of four maps( or building plans or how you want to call it) that depicts key buildings in more detail.
This is one of six maps I recently made for Cloak & Coin Roleplaying game for Red Turban Press. This is the main one depicting an ancient ruined city overgrown by jungle and the other five depict various parts of the city in much more detail.
Hanoid Map This is the second map I illustrated for a fantasy book series, the first one depicting the whole world and this one a smaller region in much greater detail. Of course here I can only display a smaller version of the map, but the full version is quite huge as it will be used as a poster for promotional purposes and a simplified version of this will be used in the books themselves. This was much more work than the first map, because this one contained much more land and therefore much, much more line work and shading to do, I was really kinda surprised myself how much of it there was. Well, it's my own fault, I sketched the thing and decided how detailed it should be in the first place.
This smaller and black & white version of the Hanoid map will be used in the book itself while the larger one will be printed as a poster.
I drew this map recently for a book project, but this image will also be used as a full size poster so I had to make it huge. Because of that this project was both interesting and challenging. I haven't made that many maps before and none of this size so this took some serious effort to complete. I also kinda regretted at the end that I decided to make most of the names in the map curved text because that took quite a bit more time than I expected, but after it was started, it had to be finished that way and I think it ended up looking better than it would have without it.
This is a map I recently made for a book project. I don't know too much about the story, but the map depicts a city in Norway some time in the future, hence the large circular buildings at the top, area being surrounded by snow and so on. This is only the third map I worked on and all three were very different, so it's interesting to challenge myself in the kind of projects that are quite new for me.
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Maps

My work on fantasy maps.

Available
Freelance
Augustinas Raginskis
Illustrator/ Designer Kaunas, Lithuania