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Adrift

Adrift is a live action role-playing game that I designed with a small team. It's designed for 6-9 players, and focuses on civic conversation in drastic circumstances. In this case, the players take the role of crew members or passengers on a space ship that has encountered a disaster in the middle of the journey. The players are on an escape pod, with the nearest destination being ten days away. They soon discover that there is only enough oxygen on the escape pod for two people to survive for that long, and they need to discuss who should live. This game has been successfully run, and is still in development. I'd be happy to answer any questions about this project and how it is run.

Bryan O'Neill
Game Designer Vienna, VA