Escape - Escape promotes meditation, reflection and purification. The bathing experience is both a conscious and subconscious experience. Consciously, people shower to cleanse their bodies, while at the same time subconsciously cleansing their mind. Escape amplifies the unconscious cleansing experience by taking the user to different environments through nature. These environments target the users wants and desires on an emotional level for either a relaxing or rejuvenating experience.
Escape - Escape promotes meditation, reflection and purification. The bathing experience is both a conscious and subconscious experience. Consciously, people shower to cleanse their bodies, while at the same time subconsciously cleansing their mind. Escape amplifies the unconscious cleansing experience by taking the user to different environments through nature. These environments target the users wants and desires on an emotional level for either a relaxing or rejuvenating experience.
Escape - Escape promotes meditation, reflection and purification. The bathing experience is both a conscious and subconscious experience. Consciously, people shower to cleanse their bodies, while at the same time subconsciously cleansing their mind. Escape amplifies the unconscious cleansing experience by taking the user to different environments through nature. These environments target the users wants and desires on an emotional level for either a relaxing or rejuvenating experience.
Polaras - Polaras is a memory capturing and way finding device that is designed around its three main functions: Emotion, Way Finding, and Memory. Emotion allows the user to stay connected with loved ones, Way finding allows the user to navigate their way to desired locations, and Memory gives the user the option to capture the chosen memories along the way.
Polaras - Polaras is a memory capturing and way finding device that is designed around its three main functions: Emotion, Way Finding, and Memory. Emotion allows the user to stay connected with loved ones, Way finding allows the user to navigate their way to desired locations, and Memory gives the user the option to capture the chosen memories along the way.
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