
Human Anatomy - Digital Sculpture

Panthera Leo - Lioness - Digital sculpture

Bat Thing - After Teves - Digital sculpture based on a s maquette by the amazing Miles Teves.

Human Anatomy - Digital sculpture. Base model in Maya, finished in ZBrush.

Human Anatomy - Digital Sculpture

Panthera Leo - Lioness - Digital sculpture

The Sign Artist - 3D Character model - created using NURBS surfaces in Maya.

Basic Blendshape Set - Small set of symmetrical blendshapes for basic lip sync and facial performance.

Writer Rig Testing - Testing initial skinning and deformations in a smooth bound character prior to corrective shapes or deformers.

Hank Williams, Sr. - Digital portrait sculpture.

Latrodectus ex Laos - Testing subsurface scattering and displacement effects with modo's render engine.

Liberty Trumpet with Case - Subdivision surface model.

Liberty Bb Trumpet - Subdivision surface model. Faithful to the 1929 original instrument, with the exception of the bell engraving.

Double Bass - Subdivision surface model. Prop for a short animated film, untextured.

Bum - Subdivision surface model, untextured. Character for a short animated film.

Musician - Subdivision surface model, untextured. Character model for a short animated film.

Subway Train Interior - Polygonal model used as an interior set for animated film.

Subway Train Interior - Polygon model, textured.

Subway Train - Modeled from NY city subway reference.

Subway Train - Early texturing work in progress render.

Widow - ZSphere model for adaptive skin topology.

Jump Boots - Subdivision surface model detail.

Ghost Pilot - Subdivision surface character model. Attempting to maintain low polygon count with good loop topology and edge flow.

B-17 Creman, WWII ca. 1947 - Subdivision surface model, all quads.

Arresting Gear - Arresting gear of a Chance-Vought F4-U Corsair WWII era fighter plane.

USMC, M-240G Machine Gun - Low poly game model, untextured.

M-2 "Ma Deuce" 50 Cal. Machine Gun - Low poly game model, untextured.

Minigun - Low poly game model, untextured.

Baby Dragon - ZSphere model prior to adaptive skinning.

Incom Corp. T-65B Space Superiority Fighter - X-Wing modeled from Industrial Light & Magic archival model reference photography. Check out the original file size for best viewing of details.

Incom Corp. T-65B Space Superiority Fighter - X-Wing modeled from Industrial Light & Magic archival model reference photography. Check out the original file size for best viewing of details.

Cockpit Details - Canopy removed to show cockpit detailing.

Texture Painting - WIP texturing of X-Wing Model

Texture WIP - Work in progress texturing of X-Wing model. You can see I haven't started the wings or engines in this render.

Admiral Hart - Digital double for short film.

Rebel Pilot

Graveyard Shift On Yavin

Yavin

Facial Rigging With Bones

Modo Man

Modo Man Topology

Coruscant Matte Painting

Squirrel

Squirrel With FiberFX

Acorn

Merry Christmas

Hovercraft

Zhang ZiYi

One Hour Head Study

Thirty Minute Head Study

One Hour Head Study


Boogey Man

Knife, Browning Automatic Rifle (USMC)

U.S. Soldier, WWII - Digital Sculpture, ZBrush.

V-1 Rocket, WWII - Modeled in Modo.

V-1 Rocket - Modo

Happy Halloween! - First go with ZBrush 4 R2

Human Myology - Yup, they're all there. Whew!
Maya / Modo

Digestive System: Anterior Aspect - Modo / Maya

Digestive System: Posterior Aspect - Well, it really is so much more than just the digestive system, isn't it? Liver, gall bladder, pancreas....

Archangel - Modo / ZBrush

Borderlands Behemoth - Modo / ZBrush

EZ Curler - Modo

EZ Curler wireframe - Check out that awesome wireframe - so smooth!

WinMax Nerd - Courtesy Art of Sullivan and RocketPC

WinMax Nerd Color Texture - Courtesy Art of Sullivan and RocketPC

WinMax Nerd Wireframe - Modeled in Maya. Courtesy Art of Sullivan and RocketPC


AH-64D Apache Longbow - Subdivision Surface Model created in Modo.

AH-64D Apache Longbow - Subdivision Surface Model created in Modo.

AH-64D Apache Longbow - Subdivision Surface Model created in Modo.

AH-64D Apache Longbow - Subdivision Surface Model created in Modo.

Flames of War: DFS-230 Assault Glider - Digital model created in Modo for a popular miniatures game. The finished plastic model has approx. 4" wingspan.

Flames of War: DFS-230 Assault Glider - Digital model created in Modo for a popular miniatures game. The finished plastic model has approx. 4" wingspan.
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