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UX/UI Designer w/ a Sense of Humor (Remote Optional)

Shinesty k

Denver, CO | Onsite or Remote Possible

Sep 20
Job Description

At Shinesty, our mission is to force the world to take itself less seriously. We make people laugh first and sell second. Our mothers don’t always approve of what we do, but the millions of people we’ve entertained over the years do. Our customers come to us for a seamless and entertaining shopping experience, so our design is meant to entertain without confusing or slowing down the shopper.

We’re looking for our first in-house UX Designer who can climb aboard the Shinesty train to design new, innovative features and to iterate on existing designs to create a better user experience.

If you are inspired to create satisfying and compelling experiences and understand that clean and clear doesn’t have to be boring, you’ll fit right in. If you want to help shape end to end experiences from conception to implementation with a passionate and talented team, look no further. In this role you will join a lean, highly-collaborative design team and be responsible for leading on site design.

Requirements
Essential Duties and Responsibilities:

Push the boundaries of the visual design and functionality of the Shinesty website to improve conversion rate and site performance.
Understand the underlying business goals and balance it with customer needs to design effective and great experiences for them.
Understanding of customer funnels and journeys with a passion for measuring, analyzing and optimizing those paths.
Improve and develop our UX design process utilizing research, wireframing, prototyping, user testing and high-fidelity mockups.
Conceptualize creative ideas and collaborate with internal team
Establish design guidelines, standards, and best practices.
Communicate design ideas using user flows, process flows, site maps, and wireframes.
Implement standard UX processes at Shinesty as first in-house UX designer.
Work with QA team for defect resolution.
Drive the execution and maintenance of our digital design system and Figma components library in collaboration with the rest of the product/development team.
Maintain libraries of UI and visual brand assets.


Competencies:

Attention to Detail: Doesn’t let the important details of a project slip through the cracks
Proactivity: Self manages and acts without being told what to do
Flexibility/adaptability: Comfortable with ambiguity and working in an ever changing / fast paced environment.
Creativity/Innovation: Brings new, creative ideas to every aspect of the business they are responsible for
Openness to Criticism and Ideas: Willingness to take feedback and improve upon work
High Standards: Expects personal and team performance to be nothing short of the best



Nice to Have:

Experience with an early stage startup
Experience designing web/mobile apps
Experience with HTML5, CSS3, Liquid template language and JavaScript for rapid UI prototyping
Experience planning and conducting user research and usability testing
Experience integrating qualitative and quantitative data into design work
DTC/Apparel a plus
Sketch/AdobeXD/InVision/AfterEffects
Subscription UX experience


Education and Experience:

Minimum of 4 years UX design experience at a fast paced technology focused company.
Expertise in Figma/Sketch/or related program, Adobe Creative Suite
Thorough understanding of the end-to-end iterative design process (including research, wireframing, prototyping, user testing and high-fidelity mockups).
Benefits
Equity Stake in Shinesty
Can be a remote position or relocation budget available (to Denver/Boulder)
Competitive Salary plus generous bonus incentives. Salary range 60,000-95,000 depending on experience, plus bonus based on company performance
Full medical, dental, and vision insurance
Dog-friendly office
Flexible PTO, no need to accrue time, take as much as you'd like
Flexible working hours, just get your stuff done and generate results
All the tools and resources you need to be successful in this role

Shinesty

At Shinesty, our mission is to force the world to take itself less seriously. We make people laugh first and sell second. Our mothers don’t always approve of what we do, but the millions of people we’ve entertained over the years do.