Sep 2011 - Present (9 years 11 months)
Blueprinted information architecture and road map of mobile/web app through creation of wireframes. Created high and low fidelity prototypes using Axure RP and Adobe Creative Suite software. Prepared artwork and assets for development, ensured artwork was pixel perfect before implementation. Created art asset guides (outlining exact placement of assets on specific screens and font guides for entire app) for development team. Worked in both collaborative and independent settings.
Nov 2011 - Feb 2012 (3 months)
Worked on mobile application and saving out assets for development. Designed graphic elements for the company's blog site. Helped with the new website and the information architecture. Designed print and web assets. Translated materials from print to digital platforms for existing information. Designed landing pages for social media sites.
Visual Merchandiser/Product Designer
Apr 2008 - Sep 2008 (5 months)
- Develop creative solutions for visual merchandising POP collaterals for stores, product launches and events.
Develop three dimensional display units for products and ensure product quality from concept till production.
2007 - 2008 (1 year)
Developed project strategies into 2 and 3 dimensional expression and implementation, including information design, user interface design, graphic language, branding/identity. Developed designs in the field of wayfinding and environmental graphics.
Product Design Intern at the Consumer Xperience Design Department
Motorola: Consumer Experience Design
Jun 2006 - Aug 2006 (2 months)
- Worked in the Consumer Experience Design Department. Aided in the design of Motorola's new accessories and fashion trend research, Conceptualization through