
The choice of the gameplay was guided by the goal to create a gaming experience that would force players to counteract each other in order to achieve victory.
The intent was to recreate a fratricidal battle, result of subtle strategies and subterfuge. This kind of purpose also inspired the background and the plot of the game.

Mafiarat, "the defeat of the rat"
[HD Print on photo paper 30x45 cm.]
www.johnnypixel.it

During the play, some playtester’s comments demonstrated the nature of the game:
"I like to kill the others!"
"This game brings out the worst in people…"
"Here's how to dissolve years of friendships in a few minutes!"


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