Board Game Design - Deep Time

A strategic, handcrafted wood board game designed alongside three other team members; Nic Lommen, Gentri Jordan, and Sara Dinh. Pieces I designed include wooden, laser cut character cards, playing tokens, game board surface, character designs/illustrations, playing card designs/illustrations, gameplay, and overall look.

Freelance, Full-time
Hope Wall
Illustrator, Graphic Designer Big Lake, MN