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The game was prototyped in acrylic and wood as well as with two different packaging options, a more prestigious transparent plastic back, or a casual denim pouch.
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KRASH is a simple social game done as an industrial design exercise.

Teamwork with Timo Halko and Lauri Kerola.
University of Art and Design Helsinki 2005.

Jari-Pekka Kola
Industrial Designer Helsinki, Finland