Assault Rifle A
Heavy Machinegun
Sidearm A
Shotgun A
Grenade Launcher
Shotgun B
Sniper Rifle
Buildings
Buildings
Buildings
Sidearm A Texture Map
Shotgun A Texture Map
Sniper Rifle Texture Map
Heavy Machine Gun Texture Map
Building Texture Map
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Battle Cruiser Generations

2003 - Battlecruiser Generations / Universal Combat
Developer: 3000ad
Formats: PC

Battlecruiser (later known as Universal Combat) was an incredibly vast sci-fi simulator involving space, ground and naval combat. I worked on it remotely as a freelancer producing a variety of content such as the weaponry and buildings featured here. The work was sporadic but fabulously rewarding as there were no fancy shaders, normal maps, specular maps, AO bakes or fancy lighting. In brief, you could have loads of fun just making a really nice and simple diffuse map where every pixel counted.

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Matthew Stephen
Experienced Games Artist Royal Leamington Spa, United Kingdom