Japanese Fort
Worms WMD Level Asset
Worms WMD Customisation Samples
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Team17

I primarily worked in a technical role during my time at Team17 with my chief area's of focus being shaders, rendering, tool development, scripting, particle-FX, post-FX, optimisation, porting and miscellaneous problem solving. Team sizes for each project were incredibly small (at least within the art department) so I also worked on the full spectrum of production and non-production content. Short production cycles and a steady stream of indie projects mean't work was consistently varied and interesting. Naturally, The ability to adapt to new styles quickly was an essential part of the job.

Matthew Stephen
Experienced Games Artist Royal Leamington Spa, United Kingdom