Screenshot of gameplay
Construction of Mansion v2
Mansion v3
Mansion v5
Exterior of Mansion v6
Wireframe view of mansion v6
Model of staircase in mansion
DJ table (unlit)
DJ Table (lit)
DJ Table (lit)
DJ Table (lit)
Speakers (lit)
Speakers (unlit)
Lotus Fountain
Parametric Models, grouped
Parametric Models, lined
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Intrigue

Intrigue was a senior project at UCSC that several computer science / game design majors (and myself) spent a year developing, testing, presenting, and creating. The game was released in June of 2014.

I created most of the 3D assets for Intrigue, including the mansion that the game takes place in. The sculptures I created are low-poly representations of parametric architecture concepts.


Game Description:

Intrigue is a 3D, online multi-player competitive stealth game for PC, Mac and Linux that was developed using the Unity 3D engine by Hacksaw Games.

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Available
Full-time
Michael Dibs
Animator / Digital Media Artist Petaluma, CA