An Interactive Surface Built with ReacTIVision - After setting up an interactive surface with ReacTIVision, we needed to create an application that would be engaging to the rest of our classmates and demonstrate the potential of this new tool. The result, which needed to be accomplished in less than a day, was a toy that allowed you to mix and match the body parts of all the Pilot Year students (plus a few unsuspecting faculty).
Screenshot from an application running on a home made interactive table - The toy was built with ReacTIVision and Adobe Flash. Users can make funny characters by using the body parts of different pilot year students.
Controlling the surface with 'Fiducials' - The toy is controlled by placing a fiducial on the table and rotating it left or right. There are three fiducials for switching head, torso and legs. Rotating the fiducial with cycle through the corresponding body part. The toy proved to be a lot of fun and challenged people to find the funniest combinations. A roar of laughter signaled when someone had done that.
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Interactive Surface Prototype
Adam Little
User Experience Designer at d.light design San Francisco, CA