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Tesla Roadster Sci-fi studio (Full CGI)

Project done in spare time to push a bit further my rendering (material creation, lighting and composition) skills. In this case, I tried to play a bit with the sci-fi concept that Tesla and SpaceX connote to me. A "futuristic" high-tech station felt like a good spot to create this series. The station was done by kitbashing sci-fi panels. All the materials were done from scratch. Special thanks to Giuseppe Difilippo for the tyre 3D model, Jeff Patton for the car paint flakes normal maps, Adán Martin for the carbon fiber texture, André Matos for the sidewall texture and Oleg Ushenok for the sci-fi panels kit. Tesla Roadster 3D model is from Blender market. Software used was Blender 2.83 + Luxcore 2.4 + Photoshop.

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Freelance, Full-time, Moonlighting
Pablo D. Ruggeri...
Industrial Designer and 3D Artist / Open for opportunities Buenos Aires, Argentina