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Lancehead Crossbow Animation

I was asked to take on this very interesting and complicated demonstration, loading and firing sequence of the Lancehead crossbow. This scene was created in 3ds Max along with the mechanical and string simulations, which were very complicated to create. Everything was rendered in Octane, and post production and composition in After Effects CC and Media Encoder CC as 32bit EXR's. The videos might take a few seconds to load.

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Brian Haeger
Senior 3D Artist & Animator Austin, TX