The Trulok Grip Gauge is a hand-held wand style measuring tool for aircraft fuselage assemblies. The tool transmits its data via Bluetooth to a tablet worn on the belt of the worker. An engineer then has access to all the depth data. This makes tool makes the aircraft assembly process further streamlined. This tool is to be built with injection molding. 100% of the internal parts are built in the USA. I acted as industrial designer and ergonomics lead. The wand had to be balanced and comfortable in-hand, and the user able to hold the wand without slipping in any position.
Rhino 5 / T-Splines The exterior structure was built in Rhino 5 under T-Splines. All surfaces were exported as .STP's for assembly in NX 7.5, which worked perfectly. Much of the mechanical internals existed, and I modeled around that substructure.
Inside the rear of the wand is a bluetooth transmitter that communicates surface data with a tablet that the user wears, thus these two work as a team.
Sketching Concepts vs. Modeling Concepts Often times instead of sketches for industrial design work, I'll just speed model the concept, and render everything in plaster. I might do this in 3ds Max for the trial 'throwaway' run, where I practice building the surface and identify the problem areas, and develop the concept further. This gives the client the option to 3d print (SLA) any of the concepts for ergonomics or aesthetics testing. Not that I'm against sketching, but this moves the process forward faster. Seen below is an array of tests as described above.
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Wand Gauge Measuring Tool | Trulok

The Trulok Grip Gauge is a hand-held wand style measuring tool for aircraft fuselage assemblies. The tool transmits its data via Bluetooth to a tablet worn on the belt of the worker. An engineer then has access to all the depth data. This makes tool makes the aircraft assembly process further streamlined. This tool is to be built with injection molding. 100% of the internal parts are built in the USA.

I acted as industrial designer and ergonomics lead. The wand had to be balanced and comfortable in-hand, and the user able to hold the wand without slipping in any position.

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Brian Haeger
Senior 3D Artist & Animator Austin, TX